Why
talk about gates at all?
With
the addition of intelligent ATC in FS2004 it was obviously necessary
to create proper traffic routes at each airport - both for yourself
and AI aircraft..
This
page describes how this has been done in FS2004, why AI aircraft "disappear"
at some locations and why it may be necessary to change Gate codes
at these airports.
Ground
Control to Major Tom
There
are over 22,0000 airports in FS2004 but only 1842 have ground control.
By this I mean proper ATC services providing clearances and exact
taxy instructions. This has been a big step in FS so let us see exactly
what has been involved to create it.
Specifically
I will concentrate on how FS moves the AI aircraft around - because
they have to obey basic "laws" in FS whereas you have much
more freedom to do as you wish when airborne (but not on the ground).
ATC
have to know where you are, the runway in use, your path to that runway,
the way to your destination and landing runway and then the route
from that runway to a parking position. To do this it was necessary
to create:
1.
Accurate gates at all the major airfields.
2. Concise taxy routes at all of these airports.
3. Correct airways routes between the two airports.
I'll
mention the last item first because it wasn't done. Once an AI aircraft
gets airborne it simply flies a direct track to its destination. In
a way this is a pity, because all the airways are available in FS
ready to tap in to. On the other hand it does make AI traffic generation
a very simple affair with minimum data required for each flight.
Gates
- the lowdown
At
each of the 1842 airfields with ATC it was necessary to create Gate
positions. In most cases these are very accurate and MS have taken
the trouble to get the locations and identities right. Airports also
have additional but rather vague parking areas for smaller aircraft.
MS have "invented" these GA parking gates - I say invent
because many are not as accurately located as the airline gates. Now
they hit a second problem - how do you stop a B747 parking at the
GA terminal? Here they decided to classify each gate appropriate to
its use. In fact, they have used no less than 11 classifications.
These are:
Gate Code
|
Gate Description
|
10
|
Ramp
GA
|
20
|
Ramp
GA Small
|
30
|
Ramp
GA medium
|
40
|
Ramp
GA Large
|
50
|
Ramp
Cargo
|
60
|
Ramp
Mil Cargo
|
70
|
Ramp
Mil Combat
|
80
|
Gate
Small
|
90
|
Gate
Medium
|
A0
|
Gate
Heavy
|
B0
|
Dock
GA
|
For most of us the codes are only significant in one respect. Airliners
will not park at gates below value 40 - Ramp GA Large.
If
you look at the gate options of your favourite airport - either in
the airport menu in FS, the map view or with FSNav - you should quickly
see what type of traffic is likely to be using the airport. Unfortunately
it is more than likely you will find that FS has downgraded the airport
and that there are either insufficient gates for airliners to park
at or the gates are not classed high enough to accept them.
This
limitation has a knock on effect. If an AI airliner lands and there
is no gate for it to park at (either none are rated 40 or above or
those so rated are already occupied with other aircraft) then it will
promptly disappear on touching down!
To
use EGNS Isle of Man as my example (because I have changed the codes
here):
There
are nine gates at EGNS used specifically for airline traffic. In FS
they have created only seven of these - but all correctly designated.
There
are two light aircraft parking areas. FS has created four additional
code 20 gates to replicate these (in the wrong position unfortunately).
Total gates available for all AI traffic is therefore just 11 gate
positions. That's not a lot to play with...
Of
the seven airliner gates in FS just two are classified with
code 40. The remaining five gates are therefore limited to GA aircraft.
The
result is that, with the default FS gates, I can expect to see airliners
parked on two gates only and GA aircraft on the remaining 9 gates.
If more AI airliners land whilst the two gates are full then the aircraft
vanish on touchdown.
This
pattern is similar to most other airfields. Most are undergated (is
there such a word?), many GA parking areas are invented and far too
few gates are allocated for airline traffic. In other words the system
is ripe for alteration.
I'm
not going to criticise MS for these failings because they've spent
a lot of time doing this work. Most airports have Gate plans but that's
about it - they don't specify the size of aircraft that can fit the
gate and GA parking is very rarely mentioned (maybe a vague block
of text that covers half the airport). MS have had to create gates
for their system to work and some poor soul has sat down with airport
diagrams worldwide and done his or her best. It's not a job I would
have liked to take on!
Now
you can understand why, when you land at some of your local airports,
you might be sent to a very odd location indeed..
Can
you create new gates?
Yes.
Can you alter the size of existing gates? Yes.
Taxiway
Routes
In order to get your aircraft from the gate to the runway FS needs
to know the taxiway routes that are available. They have done this
by defining points around the whole of the airport that mark such
possible routes. A diagram may explain this easier.
Each
"block" between two points has a designator - which is why
FS can tell you to taxy "via A, B and E3 to Gate 45". In
most cases these are also accurate to real world taxiway designators.
The above example is for a small airport so I would hate to think
how many points had to be created for Heathrow or Chicago!
Note
that there is a point defined for every intersection, every bend and
each holding point. When you use the "direct me to the gate"
option in FS all it is doing is drawing the route it has selected
for you on the ground. This line always runs from your aircraft to
the nearest point on the specified route - which is why it is sometimes
behind you!
The
only significance about this section is to show you that adding gates
needs a bit more work. Not only do you have to create a gate but also
new points on the taxiway so that ATC could direct you to that gate
as well!
Changing
the size and quantity of your gates
Quite
simply grab yourself a copy of AFCAD2. This superb program by Lee
Swordy allows you to open the FS airfield layout and change or add
gates, taxiways, runways - almost anything you want except 3D objects
like buildings or hangars.
When
you get AFCAD read the manual completely - I mean it! Although
very easy to use AFCAD has far more tools and features than the simple
interface suggests. A read through the manual unlocks some very rewarding
features.
The
program is simple to use, works brilliantly and you shouldn't be without
it.