GMax
Scenery
GMax
is the prime tool for aircraft and ground object creation in FS. For the
latter it can be used to make absolutely anything - from a runway marker
board to a city. The level of detail is truly only limited by the users
patience and the frame rate effect on FS.
GMax
installation
GMax
does not install correctly when you run it from the FS2002 CD's.
Follow
the link above for a tutorial on correct installation.
GMax
Basic Tutorial
Having
got GMax setup to work properly I recommend running through the house
tutorial that MS supplied with the GMax files - look for gmaxSceneryDesign.doc
in your GMax folders. Don't go beyond the construction section onto the
texturing as there are better FS texturing tutorials online.
There
are a few tools that the house tutorial does not mention but which are
extremely powerful. This tutorial shows you the basics of the Move, Rotate
and Scale buttons as applied to whole objects or sections of objects.
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