The first folder that is important to have in GMax is the Flightsim
one with the plugins
Further down you will see the Gamepacks/Flightsim
folder. In my copy this just has
Your Help folder should have the Gmax, GMax_T and MaxScript CHM files.
These are
The Plugins
folder should contain a bunch of DLU files without which GMax may not
In the Samples folder
you will find some already created GMax files. You have the full
Scenes is the word GMax uses
for project and all your own GMax files could go here. I Tutorials
should be put in the folder as shown. This,
like the help files, allows them to |
GMax SetupAfter starting GMax you MUST go into the configuration files and change these to suit your system. I will only cover the essential settings here but there are many more that can be changed to your own preferences. First, click on Customise and select Configure Paths. |
You will be presented with the following box.
Most of the paths point to the logical folder
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Next go to the Plugins tab.
Check the first two plugin paths are correct and
If you don't get this correct GMax will not be |
Next is the location of the bitmaps you will use
These are IDENTICAL copies of the textures
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Set the units to Meters.
If you set any other value you get an annoying warning box every time
you |
Next on the list is Preference Settings. Set 1 unit to equal 1.0 Meters.
If you are swapping GMax files with other
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With the changes complete go back to the main screen and click If all has gone well you will see that the Export option is available.
If this is greyed out then check that the path to your MakeMDL
|